The Gods of Smite: Aphrodite
Of all the
gods and goddesses battling in Smite,
few seem as out of place as Aphrodite.
Emerging as a fully grown woman from the sea, Aphrodite was instantly
desired be all. To prevent the gods from quarreling over her affections, Zeus decreed that she marry the smith of the
gods, Hephaestus. The humorless, even
tempered god known for his hideous appearance would not draw the ire of the
others for possessing the rapturous Aphrodite.
However, this didn't prevent Aphrodite from seeking the affection of
many gods and mortals alike. More than
any other, Aphrodite was responsible for the Trojan War due to her tampering
with Paris’ affection for Helen.
So why is a
goddess renown for being a lover entering a war amongst the gods? Apparently she’s keeping her allies alive
through the power of love itself. Unlike
many of the others, Aphrodite’s abilities require pairing with another god for
full effect. She fills the support role
like no other and is a great addition to any team.
Her passive
ability, Loving Embrace, grants 30% of all mana gained by Aphrodite to her soul
mate. Kiss is Aphrodite’s first ability
and arguably her most important one. By
blowing a kiss to a friendly god, the two become soul mates. Linked by an ethereal band, both Aphrodite
and her soul mate move at an increased rate.
Blowing a kiss to an enemy god stuns them and increases damage by
Aphrodite’s soul mate for eight seconds.
Kiss should be the first skill purchased as every other ability relies
on it. The dual purpose of stunning and
buffing attack power is only more reason to invest in it right away.
Aphrodite
only has two attacks besides her default.
The first, Back Off!, deploys a large AoE from not only Aphrodite, but
her soul mate as well. The attack deals
a moderate amount of damage, and knocks back any enemy 25’. If an enemy were to be hit by both blasts,
they’ll only be affected the one originating from Aphrodite. Back Off! is fantastic for assists or getting
a pursuing god off Aphrodite’s tail.
The second attack ability is Love Birds. Summoning a flock of doves to attack in a
path before her, the doves will apply a DoT effect for three seconds. Making Love Birds nearly as important as Kiss
is the dual effect of it healing both Aphrodite and her soul mate. Being able to reliably heal is what makes
Aphrodite so invaluable to any team. As
such, Love Birds is the first ability that should be fully upgraded.
Aphrodite’s ultimate ability is Undying Love. By pledging herself to her soul mate, they
and Aphrodite are made invulnerable to all damage and crowd control effects for
up to two seconds. This makes rushing
towers, phoenixes, and titans a hair easier.
It also makes getting away more plausible. When timed correctly, it can completely
negate the effects of other gods’ ultimate attacks. Used in conjunction with Back Off! and there’s
the possibility of walking away from team battles without a scratch.
Aphrodite is one of the few dedicated “healer” characters in
Smite. But her abilities make her arguably the best
in the game at what she does. She pairs
incredibly well with any guardian or DPS class.
Aphrodite should never be used on her own and this is clear as half of
her abilities won’t function to their full potential without a partner. When looking at the grand scheme of things,
Aphrodite doesn't seem so out of place in a war amongst gods.
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