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Showing posts from July, 2021

My Viera

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I'm more than a little in love with my viera in FF XIV. As such, I had to draw her.  

Fore Force - Tamaki Kotatsu

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  I've recently been taken by Fire Force. Something about the steampunk/supernatural aesthetic really hit me.  I tried drawing Tamaki Kotatsu in a more traditional pinup fashion, but I'm not super happy with it. :/ Oh well, practice practic practice.

First Impressions: Monster Hunter Stories 2: Wings of Ruin

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 I'm relatively late to the Monster Hunter party. I had Monster Hunter 2 Freedom on PSP, but was never able to get too far into it. I then dove into the new hotness that was Monster Hunter Tri , but again, couldn't get too far into it. Something just never clicked. Then I got Monster Hunter World and was hooked. Hard. Now, while I desperately want Monster Hunter Rise , I'm waiting for the inevitable PC release. So what will tide me over until then? Why Monster Hunter Stories 2: Wings of Ruin of course. MHS2 was released this July and is a follow-up to Monster Hunter Stories which was released for 3DS, iOS, and Android between 2016-2018 (platform/region releases). This series is a stark departure from the main MH series. Rather than use a realistic art style, MHS2 uses pseudo cel-shaded graphics ala Breath of the Wild or Genshin Impact . And rather than track and hunt the titular monsters, players are tasked to find monster eggs, hatch them, and then fight using tra

TWAB Recap: 2021-07-29

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  We're in the final week of Solstice of Heroes. For the final week, each day will be a PRISM day. While it is imperative to finish your grind for each armor set, note that the white glows don't have a deadline. Dungeons, raids, and competitive Crucible objectives can be completed at any time to unlock the white glow. Next week will be the final Iron Banner of the season. The Riiswalker and Archon's Thunder weapons can still be earned from the quest in addition to post-game drops and bounty completions. Also, remember that IB is a great way to boost your light level before the next expansion drops! Bungie Foundation was able to raise $822,000! More info on the foundation can be found HERE . It's a fantastic charity for helping kids in need. Cross Play is finally coming in season 15. Guardians can play with one another across Xbox, PlayStation, PC, and Stadia.  As part of Cross Play, player names are undergoing a change. All players' names will be converted to a &quo

A Starting Guide to Chocobo Racing in FFXIV

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"Excited Chocobro Noises" So you wanna be a racing superstar!? Race fast!? Get all the MGP!? Leave those dirty, filthy Lalafells in the dust!? I...I can't help you with that. You'll need another guide entirely for that. But! What I can do is teach you how to get started. And, you know, if you figure out the rest, lemme know. Getting Started To race, you'll need your very own chocobro. Unfortunately, your company chocobo can't be used here. Instead, you'll need to get your very own racing chocobo. To do this, you'll need to complete the quest "So You Want to Be a Jockey" which is acquired from the Race Chocobo Registrar inside The Gold Saucer. To find the Race Chocobo Registrar, take the elevator lift in the blue colored section of the map. It's right by the vendors for Mini Cactpot and Triple Triad. This quest will unlock the quest "So You Think You Can Ride This Chocobo" which takes you to Katering at Bentbranch Meadows in Cent

Destiny 2: How to Fix Crucible

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"Imagine Lord Shaxx Screaming Here"  It's about time we got to the business of fixing the Crucible. For years the mode has languished without any meaningful update. So, how do we change this? I've come up with six items I think the mode could really benefit from. 1. Balance PvE and PvP Content Separately  This seems to be the biggest hurdle to clear right away. Whenever a new weapon is released, it goes through a phase where it dominates either mode or sometimes both. While not a weapon, we saw By dedicating a team within the Destiny development group to Crucible that focuses solely on balancing the different modes and weapons, I believe great things could happen. This way, players could still realize their power fantasy in PVE but also feel more evenly equipped against whatever the Crucible meta might be. 2. Remove PvE Weapons and Armor from Crucible   This might be the more controversial suggestion, but one I feel is the most important. What I propose is a system si

Armor Synthesis in Destiny 2

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  This past Thursday, it was revealed in the TWAB , that Bungie would be making some changes to how Armor Synthesis works in Destiny 2. "Since the launch of Season of the Splicer we have been monitoring reception and behavior around our new Armor Synthesis system. Today we’d like to review a minor update around the system’s currencies.  Effective at the start of Season 15 we will deprecate the passively-earned world currency, Synthstrand, that was used to purchase Armor Synthesis bounties from Ada-1. In its place, these bounties will be purchasable for 10,000 Glimmer instead.  Our hope is that this change reduces the time needed to earn your 10 Synthweave tokens per class each Season.  Removing this currency also frees up a slot in the Consumables inventory bucket — a bucket that could be full for those of you carrying around a large quantity of items. Finally, we hope this change reduces the complexity of the Armor Synthesis system, with only one remaining currency for each class

Hunter and Palico

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  I love my hunter and palico in Monster Hunter World. there is just something so wholesome about their relationship. What wasn't so wholesome was the way this drawing turned my hand into a claw. But, it was worth it. I'm super happy with how it turned out. STORE LINK

Drummer Dog

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  A little something different from my norm. I'm trying to do more with color.

Dead Space Remake

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Today at EA Play Live a special surprise was revealed at the end of the show. EA is bringing back Dead Space with Motive as the development studio. It will be a remake of the first game and will be available for PC, PlayStation 5 and Xbox Series X/S. There is currently no release date. Motive is a studio out of Montreal, Quebec and its most recent release was Star Wars: Squadrons . Dead Space was a popular survival horror trilogy released back in 2008 for PC, Xbox 360, and PlayStation 3. EA Redwood was the initial developer before Visceral Games took over for the remainder of the series. Dead Space 2 was the critically acclaimed sequel released in 2011. Unfortunately, it was decided to chase trends and Dead Space 3 , released in 2013, became an action shooter and lost much of the survival horror roots that had helped make the series so popular. Additionally, there was Dead Space: Extraction, an on-rails shooter for Wii and PlayStation 3, and Dead Space Ignition , a visual novel   r

Angry Potato Noises

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  A couple of months ago I decided to try Final Fantasy XIV again. Now, I'm hooked and drawing stupid memes.

2B & A2

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  STORE LINK

App of the Week: Procreate

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Procreate Developer: Savage Interactive Pty Ltd Platform: iOS Cost: $9.99/$4.99 When I say that Procreate is a revolutionary program, please don’t mistake that as some exaggeration or hyperbole. This one program has completely changed the way I create and subsequently look at art. It is the single best piece of software on my iPad and one I use daily now. Without it, I would still be struggling to not only make art regularly, but make art at all. Prior to this, I had been using a Wacom tablet and a variety of programs. I started with Adobe Illustrator and Photoshop before eventually settling on AutoDesk Sketchbook . It worked, but there was always this disconnect as I would draw on the tablet, but have to look at the screen to see what was happening. There was also the issue of the pen tips wearing down the surface of my tablet. It was time to look at something new. Unfortunately, Procreate is only available for iOS at this time. So, there were some upfront costs that needed to be

Facing the Horror That is Resident Evil Multiplayer

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"Why Does Campcom Shamble Like a Corpse with Multiplayer?"  Oh Capcom. Why does it seem that you are so incapable of making a compelling multiplayer version of Resident Evil ? For years you have tried, languished, and largely failed to bring a compelling multiplayer experience into your terrifying world. Why? Could it be the development studios? Lack of support? Does the formula just not work? Let’s try and find out, shall we? Outbreak/ File #2 Released in 2003-2004 and developed by Capcom Production Studio 1, Outbreak and File #2 might be one of the most positively received multiplayer RE games by community standards. Released on PlayStation 2, a network adapter and account were required for online play. Players would choose one of eight characters to play through up to five different scenarios all based around the Raccoon City incident. The play style was similar to Resident Evil Remake. File #2 was released as a standalone expansion in 2004-2005. It added five new scen

Godzilla, King of Monsters

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  STORE LINK

Resident Evil Village - Review

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Platform: Steam, PS, Xbox Release Date: 2020/05/06 Developer: Capcom Publisher: Capcom Alright, let’s not waste any time or try to kid ourselves. Resident Evil Village is a masterpiece. There, I’ve said it. It’s out in the open now. In the wake of so many AAA titles being released in a half-baked or broken state, it is the very epitome of a relief to see a game with this much hype released not only working, but excelling at nearly everything. The story picks up several years after the events of RE7 . If, like me, players had not experienced RE7 , there is a recap available that broadly goes over the events to bring the player up to speed. It’s enough to let one know what happened without spoiling the experience. Players are then treated to a Tim Burton-esque sequence before revealing it was a bedtime story for new parents Ethan and Mia Winters.  Following what seems like a pattern of trilogies in the RE series, Ethan stars as the protagonist in his second outing. Events quickly turn

Skull Glow

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Today's practice was learning how to make glows and anatomical sketches.  

Valentine Pinup

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  Since finding Skullgirls, the artwork of Alex Ahad has been a huge inspiration. It was only a matter of time before I got around to drawing my main, Valentine. STORE

Cardinal and Ghouls

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  I like silly ideas. STORE

Cardinal Copia and the Ghouls

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  It's no secret that I love Ghost. This piece was a labor of that love.  STORE

Trapped

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  At this point, I think I'm committed to making a series of these fun Dead by Daylight drawings. STORE

Our Get Along Shirt

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  I love the concept of the Twins in Dead by Daylight. Then I got a dumb idea and had to draw it. Now you're forced to look at it. STORE

Lady Dimitrescu

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  I fell madly in love with Resident Evil Village from the moment I booted it. And although she wasn't the main baddie, Lady Dimitrescu was, by far, my favorite character. It was only a matter of time before I got around to drawing her. STORE

Champagne

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  I'm trying to play with lighting a bit more and seeing how the effects take hold. STORE

Sidewalk Art

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 Once a year, there's a local event that brings the community out to paint squares on the road. Due to some much-needed rain, the event was a bust. But, we tried to make the best of it and decorate the driveway. The Boy's t-rex The Wife's turtle My Good King Moogle Mog

Subreddit!

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I made a subreddit ! The idea is that this will be a place for me to post artwork on a semi-regular basis (hopefully daily), ala something like r/chloe . Please click the link and subscribe! LINK