Five Reasons You Need to Try Mass Effect 3’s Multiplayer
Since Play Estate is no longer operational, I'll be posting my reviews of Mass Effect 3 here.
Mass Effect 3 took
a bold new step with the addition of multiplayer. Galaxy at War pits a team of four against
eight brutal waves of Cerberus agents, Geth, or Reapers. Players take on the roles of Mass Effect’s classes and must survive
11 waves while completing objectives.
Surviving grants credits which can be spent on new characters and
gear. If that’s not enough to convince
you, here’s five reasons why you should try Galaxy at War.
1. All
the fun of single player combat with friends
BioWare’s fantastic storytelling abilities
are well known and evidenced in all of their games. While combat has also been fun, it wasn’t
anything special until Mass Effect. Over the course of the series it has been
refined into near perfection through revolutions in squad combat mixed with
exotic powers. Multiplayer takes all the
fun of single player and condenses it into half hours excursions of explosive
gameplay. Imagine the powers of four
Commander Shepards coming to bear on the unending hordes of enemies. Matches are fast, action-packed, and full of
excitement and tension until the final round ends.
2. Plenty
of classes and customization
Players can choose from all of the
classes available to Shepard from single player and then some. As players progress towards the level cap of
20, they are awarded skill points which can level up class specific abilities. Players can use up to three skills and equip
two weapons. A balance must be found
between the power of the weapons and the recharge of skills (i.e., loading a
character up with more powerful weapons increases the recharge time on powers). Players can also packs containing new
weapons, weapon modifications, weapon upgrades, and character customization
options. With all these options
available, players can tailor any number of characters to their unique
design.
3. Strategic,
squad based gameplay
In order to survive the nearly
overwhelming odds, players will need to work together. This means picking classes that complement
one another, communication, and strategic positioning. While it is possible for higher level players
to survive the lowest difficulty on their own, team work is the key to
succeeding. This is especially true when
it comes to completing the carious objectives throughout matches. So get three of your best friends together
and suit up.
4. Multiplayer
influences single player
While the amazing gameplay,
leveling up characters, and acquiring more items is incentive enough to play,
Galaxy at War directly influences Mass
Effect 3’s single player campaign.
There is a rating which shows how well the galaxy is faring against the
Reaper invasion. Successfully completing
missions in Galaxy at War improves the odds of achieving the perfect ending in
single player. While it’s not necessary
to compete in multiplayer for the perfect ending, it certainly helps.
5. Replayability
Unlocking new characters, classes,
customizations, weapons, weapon mods, and perks is all done through purchasing
packs in between matches. The contents
of each pack are randomized, but purchasing higher level packs improves the
odds of obtaining better level items.
And the galaxy’s readiness level decreases over time, so playing Galaxy
at War is necessary to keeping the galaxy prepared. Of course, these are the mechanics designed
to keep you playing for a reason. BioWare
is constantly releasing missions and updates for Galaxy at War which have been
completely free to download and play.
Galaxy at War is incredibly fun to play and is a large part
of why many players still have Mass
Effect 3 sitting in their system trays.
Mass Effect 3 is an incredible
addition to the Mass Effect series thanks
to its amazing single player mode. The
surprising inclusion of multiplayer is what will keep this game fresh for years
to come. So why are you still reading
this? Go play Galaxy at War now.
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